![]() Certain items that reduce cooldowns like Bandolier or Alien Head can remedy this issue, but you can't always rely on getting those items if you aren't using the Artifact of Command.īesides her Passive, Artificer has no other mobility options. Don't burn through them all at once, or you'll find yourself with no option to attack and enemies aiming right for you. ![]() Additionally, space out your Primary usage, but always have at least one use on cooldown. Rose Buckler will help with this unavoidable damage as long as you are sprinting.Īrtificer's Primary has a bit of travel time, so be sure to lead your shots to land the hit. While her floating passive can be good for avoiding enemies, it also makes dodging Wisp and Stone Golem beams more difficult. Rose Buckler: Artificer's passive allows her to float, which she can sprint during. Don't go overboard with these items though, Artificer's other abilities don't really benefit from them. Leeching Seed or Harvester's Scythe: These items will give Flamethrower a massive additional healing effect. Hopoo Feather: One of Artificer's main weaknesses is her lack of mobility in her abilities, so getting a few Hopoo Feathers and other movement items like Paul's Goat Hoof or Energy Drink will be beneficial to her. Additionally, a Fuel Cell or two will only make this equipment better. Primordial Cube: This item is very strong on Artificer, allowing her to group up enemies for easy kills with Charged Nano-Bomb. ![]() However, keep in mind that this item has no effect on her Primary ability. Increased attack speed will actually speed up how fast she can charge her Secondary. Soldier's Syringe: Usually this item is used to increase the speed of a survivor's attacks, but in Artificer's case its application is a little different.
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